Posts from: November 2015


Venture Maker – a first look

I have been busy coding the solution for my story creator, and I am about halfway there. So far I can save stories to files and load them with a simple file selection interface during run time. The stories can contain multipe branches, making it possible for the reader to choose the path of progression. Next…

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Text adventure engine – new project started

Phew. Finally finished with the GDD for my new project, which will be an engine to create text adventures. This, like my last project, is related to the Unity course I am currently attending. I am deviating quite a lot from the solution presented in the course, though, since I want to create a more…

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Number Wizard completed

Yay, I finished my first Unity project. This is the first of a number of projects contained in the course I am using to learn Unity development. I deviated a bit from the example code, but the functionality is pretty much the same. Sadly, this “game” is played in the Unity debug console, which means…

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